Demonic Tactics Phase 1 | Increases the melee and spell critical strike chance of you and your pet by 10%. | Chest |
Lake of Fire Phase 1 | Rain of Fire also leaves a Lake of Fire on the ground that increases all Fire damage you deal and your Demon pet deals to affected enemies by 40% for 15 sec. | Chest |
Master Channeler Phase 1 | Your Drain Life is no longer channeled, lasts 15 sec with a 15 sec cooldown, costs 100% more mana, and heals you for 50% more each time it deals damage. | Chest |
Soul Siphon Phase 1 | Increases the amount drained by your Drain Life and Drain Soul spells by an additional 6% for each of your Warlock Shadow effects afflicting the target, up to a maximum of 18% additional effect. | Chest |
Chaos Bolt Phase 1 | Sends a bolt of chaotic fire at the enemy, dealing (* 522 / 100) to (* 662 / 100) Fire damage. Chaos Bolt always hits, cannot be resisted, and its knowledge causes all your Fire spells to pierce through absorption effects. Chaos Bolt gains a high chance to be resisted when used against monsters 4 or more levels above your level. | Hands |
Haunt Phase 1 | Unleash a ghostly soul on an enemy, dealing (* 251 / 100) to (* 295 / 100) damage, and increasing all Shadow damage over time you deal to that target by 20%. When the Haunt ends or is dispelled, you will be healed for all the damage it dealt to your target. | Hands |
Metamorphosis Phase 1 | Transform into a Demon, increasing Armor by 500%, reducing the chance you will be critically hit by 6%, increasing your threat by 50%, increasing mana gained from Life Tap by 100%, transforming the functionality of some of your abilities, and granting some new abilities: Searing Pain: Now instant. Shadow Bolt: Becomes Shadow Cleave, a Shadow melee attack that hits up to 3 nearby enemies, but has a 6 sec cooldown. Fear: Replaced with Menace. Taunts the target to attack you, but has no effect if the target is already attacking you. Demon Charge Charge an enemy and stun it for 1 sec. Cannot be used in combat. Demonic Howl Forces all nearby enemies to focus attacks on you for 6 sec. | Hands |
Shadow Bolt Volley Phase 1 | Your Shadow Bolt now strikes up to 5 targets within a chain distance of 10 yards, but for 20% reduced damage. | Hands |
Demonic Grace Phase 1 | Surge with fel energy, increasing your pet's and your own dodge chance by 30%, and your chance to critically strike with all attacks by 30%. Lasts 6 sec. | Legs |
Demonic Pact Phase 1 | Your pet's critical strikes apply the Demonic Pact effect to your party members for 45 sec. Demonic Pact increases spell damage and healing by 10% of your spell damage or (Level / 2), whichever is higher. Does not work on Subjugated demons. | Legs |
Everlasting Affliction Phase 1 | Drain Life, Drain Soul, Shadowbolt, Shadow Cleave, Searing Pain, Incinerate, and Haunt refresh the duration of your Corruption on the target back to its maximum duration. | Legs |
Incinerate Phase 1 | Burn your enemy for (222 / 100 *) to (258 / 100 *) damage and increase all Fire damage you deal by 25% for the next 15 sec. | Legs |
Invocation Phase 2 | Refreshing Corruption, Immolate, Curse of Agony, or Siphon Life when it has less than 6 seconds duration remaining will cause you to deal instant damage to the target equal to one period of that spell's periodic damage. | Waist |
Dance of the Wicked Phase 2 | You and your demon pet gain dodge chance equal to your spell critical strike chance each time you deal a critical strike to an enemy, and also both regain 2% of maximum mana. | Feet |
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